Thursday, September 23, 2021

Merging and Research Errors

This week I thought we would be able to make more progress on the batmon game but we ran into an error that is trying to get solved. We are having trouble merging my work with the rest of the team's work. Since that is going on, I dedicated this week to find articles that focus more on games and STEM learning; I found two that caught my attention enough to write my blog post about. The article was about a study done on students and teachers by survey after being questioned about their technology habits. The study found that learning a technology skill was motivating enough for students to learn the material. Providing a familiar and fun learning environment since this day in age most children are familiar with technology received positive responses from the students. The teachers claimed that this was a good way to engage students; they were more involved, enthusiastic, and self-pacing after incorporating technology into their studies. 

Four diverse kids wear facemasks sit at table use wireless gadgets ignoring each other prefer internet games and virtual communication. Alpha generation and modern technology overuse, phubbing concept

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